Sunday, June 19, 2011

F.E.A.R. 3

   Nine months ago, Point Man and his F.E.A.R. squad were tapped to stop a telepathically gifted cannibal who had begun a murderous rampage. Point Man learned the target was his brother, Paxton Fettel, working alongside their tortured and psychically powerful mother, Alma Wade. Despite this revelation, Point Man followed orders to destroy them and subsequently ravaged the surrounding city and most of his F.E.A.R. team. Now, it is clear that Alma’s psychic influence survived— and worse, she is about to birth something that could destroy the world.

   Fettel has returned from death with an unclear agenda, refusing to leave Point Man's side and asking for help to reach Alma. The remaining F.E.A.R. squad is still trying to complete their mission. With his chain of command broken and Point Man calling his own shots, where will his allegiance lie?

   F.E.A.R. 3 introduces divergent co-op, giving players distinctly different abilities affecting their own play as well as the experience of their co-op partner. Gamers participate in single player or co-op modes as Point Man, a genetically enhanced super soldier originally introduced in F.E.A.R., or they can play cooperatively as his conniving brother Paxton Fettel, whose incredible telekinetic power has given him life beyond the grave. 


Official Trailer:

If the above video does not work, click here: F.E.A.R. 3

Read More: F.E.A.R. 3 Wiki

Release Date: June 21, 2011
Systems: Xbox 360, PC, PS3
Rating: M: Blood and Gore, Intense Violence, Partial Nudity, Strong Language
Genre: First-Person Shooter
Developer: Day 1 Studios

Game Editions:

Regular: Includes game only. ($59.99)

Features:
  • F.3.A.R delivers all the hallmarks that define the F.E.A.R. brand: terrifying paranormal horror, frenetic combat, and a dramatic storyline.
  • F.3.A.R. evolves the brand, introducing Divergent Co-op: deep, social gameplay that gives players distinctly different abilities that affect their own play as well as the experience of gamers they are playing with...or against.
  • Legendary horror film director John Carpenter and horror writer Steve Niles provide their expertise and guidance to take F.3.A.R.'s intensity to the next level.
  • Proprietary technology creates random scare events to increase the feeling of isolation and unpredicatability when playing alone or with a friend, and offers new experiences each time gamers play through.
  • The game world is tainted by the Almaverse, the alternate dimension where Alma’s psychic essence subsists. New sinister and fantastical enemy creatures birthed in Alma's warped mind spill into reality and intensify the panic.
  • Active 360 degree cover, evolutionary slow-mo modes, phasing portal systems and best in class mech combat aid players in facing an army of soldiers and paranormal enemies.
-knighthwk001, Admin

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